Elliptic Stretch - Math
Sanphet Somjit
Inverse Lerp and Remap - Ronja's tutorials
Subsurface Scattering for Foliage, in Unity (WITHOUT RAYTRACING!)
Unity: Make It Rain with Amplify Shader Editor.
Positional Effects (Scattered Objects Moving Back / Growing Flowers)
Frostbite regarding strand-based hair rendering
Floating World Shader Part 5 – Ocean Material - amesyta
Generating Perfect Normal Maps for Unity (and Other Programs) - Ben Golus
UE4/5 Texture/Material/Cascade optimization tips By: Yoeri - Luos_83 - Vleer
Graveyard Keeper: How the graphics effects are made
The Game Dev Guru - unity performance expertise
Linden Reid - Graphics programming & procedural generation tutorials.
River Editor: Water Simulation in Real-Time
Roland Smeenk - Creative software designer
Shader animation in Unity
Oceans with Unity Shader Graph.
Graphics Study: Red Dead Redemption 2
Reverse engineering the rendering of The Witcher 3
Halftone Shading